Bad End

Deathloop, Hell Let Loose, Splitgate

Episode Summary

This week we're digging into the time loopy antics of Deathloop. We've also got the war re-enactment-esque Hell Let Loose, and a bit of organizational feng shui in the form of Wilmot's Warehouse.

Episode Notes

Is there an echo in here? This week we're digging into the time loopy antics of Deathloop, and not the time loopy antics of 12 Minutes, which we discussed last week. We're also talking about the 20-year cultural cycle and whether or not it applies to games. We've also got the war re-enactment-esque Hell Let Loose, and a bit of organizational feng shui in the form of Wilmot's Warehouse.

Find this episode on YouTube: https://youtu.be/K474EZFSjNM

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Intro/Outro music is "TABOO" by SEIHO